[With the lights off, the team will have to get used to using the All-Encompassing Earth Sense in a hurry. And now they were flanked.]
Don't stop advancing! Vyers, Zoisite, defend the rear! Everyone else carve a path forward!
[With the automata already reinforcing, there was little chance they'd let up anytime soon. If she was going to buff the team and their weapons any further, Ejava would have to make an opening. An Earth-aspected Elemental Blast impacted the ground just in front of Adeline, bursting into an explosion of elemental Essence that knocked the K-9s momentarily off their feet, sparing her allies thanks to the protections she'd granted them. The brief respite bought enough time for her to follow up with Dragon Blade Beneficence. Elemental Essence of all Aspects roiled over the surface of her Daiklave, Satsuki's blade, and Adeline's power gauntlets, empowering them with additional elemental effects.]
[OOC: if anyone else has melee weapons I missed, they get the same buffs.
The buffed weapons gain the following on-hit effects: Fire: extra damage Wood: extra damage Earth: knockdown Air: penalty to target's next action Water: slows down target's next action]
good thing everyone has temporary Tophsight huehuehue
Don't stop advancing! Vyers, Zoisite, defend the rear! Everyone else carve a path forward!
[With the automata already reinforcing, there was little chance they'd let up anytime soon. If she was going to buff the team and their weapons any further, Ejava would have to make an opening. An Earth-aspected Elemental Blast impacted the ground just in front of Adeline, bursting into an explosion of elemental Essence that knocked the K-9s momentarily off their feet, sparing her allies thanks to the protections she'd granted them. The brief respite bought enough time for her to follow up with Dragon Blade Beneficence. Elemental Essence of all Aspects roiled over the surface of her Daiklave, Satsuki's blade, and Adeline's power gauntlets, empowering them with additional elemental effects.]
[OOC: if anyone else has melee weapons I missed, they get the same buffs.
The buffed weapons gain the following on-hit effects:
Fire: extra damage
Wood: extra damage
Earth: knockdown
Air: penalty to target's next action
Water: slows down target's next action]