Entry tags:
High Priestess: Solomon's Temple [Action] [Open]
Who: Lucy, participants
When: May 17, midnight
Where: Genessia City Library
Music: The Fate
A pale woman, in a pale gown, strode slowly towards the Genessia library. She spoke to the communicator.
"It would seem that no one in this world knows the way out of it. Very well; I will pierce the mystery, and uncover the secret of Genessia, and how to escape. To do this, I will need a place of contemplation."
She turned toward the large, ware-house like building. She raised her free hand, and delicately, slowly drew it across her vision.
The environment drastically changed, as if she were lifting the veil of an entire landscape. The night sky became clearer; the stars were blotted out in a wave, leaving only a sliver of moon for illumination. And yet, without starlight, the atmosphere was drastically clearer. Not a cloud remained in the sky, nor anything that might obstruct vision in the slightest. The grounds were wiped out of almost all furnishings. Park benches, monuments, even the roads seemed to simply vanish. All that replaced them was a measure of water, a few inches deep and extending for two miles in all directions.
The water was utterly serene, with nary a ripple or wave to be seen. The air was silent; all the nocturnal chatter of insects and buzzing electronics ceased, as if put to an endless sleep.
As the landscape, so the central building. The library, made of efficient, common materials, peeled away to reveal something much more ornate. Stone and glass gave way to gold, silver, and precious stones. Conventional gray was whitewashed into ivory-white. By degrees, the library was transformed into a temple. palm leaves at its feet, and a line of small pomegranate trees adorned either side of the main pathway leading up to its center door. The change finally finished, and she let down her arm.
The woman walked towards the center, gown trailing in the waters. It seemed as though the reverberations of her feet were the only disturbance the liquid would ever know. The doors opened for her, and she addressed her device.
"If any of you are fit to assist me in my endeavor, join me. But beware: not all are worthy. Only the wise among you may abide with me in this holy place. In two days, I shall either have the answer, or..." she glanced towards the moon, a look of fear disturbing her otherwise calm demeanor for an instant. "The waters will overtake." Gently, she held out her arm, and dropped the communicator into the depths.
As it bobbed up and down before finally sinking, the last thing one sees is her black hair, ascending up the temple steps. She enters, and the door is shut.
Here begins the super-fun High Priestess event. Before we begin, a few facts about the area around the library:
When: May 17, midnight
Where: Genessia City Library
Music: The Fate
A pale woman, in a pale gown, strode slowly towards the Genessia library. She spoke to the communicator.
"It would seem that no one in this world knows the way out of it. Very well; I will pierce the mystery, and uncover the secret of Genessia, and how to escape. To do this, I will need a place of contemplation."
She turned toward the large, ware-house like building. She raised her free hand, and delicately, slowly drew it across her vision.
The environment drastically changed, as if she were lifting the veil of an entire landscape. The night sky became clearer; the stars were blotted out in a wave, leaving only a sliver of moon for illumination. And yet, without starlight, the atmosphere was drastically clearer. Not a cloud remained in the sky, nor anything that might obstruct vision in the slightest. The grounds were wiped out of almost all furnishings. Park benches, monuments, even the roads seemed to simply vanish. All that replaced them was a measure of water, a few inches deep and extending for two miles in all directions.
The water was utterly serene, with nary a ripple or wave to be seen. The air was silent; all the nocturnal chatter of insects and buzzing electronics ceased, as if put to an endless sleep.
As the landscape, so the central building. The library, made of efficient, common materials, peeled away to reveal something much more ornate. Stone and glass gave way to gold, silver, and precious stones. Conventional gray was whitewashed into ivory-white. By degrees, the library was transformed into a temple. palm leaves at its feet, and a line of small pomegranate trees adorned either side of the main pathway leading up to its center door. The change finally finished, and she let down her arm.
The woman walked towards the center, gown trailing in the waters. It seemed as though the reverberations of her feet were the only disturbance the liquid would ever know. The doors opened for her, and she addressed her device.
"If any of you are fit to assist me in my endeavor, join me. But beware: not all are worthy. Only the wise among you may abide with me in this holy place. In two days, I shall either have the answer, or..." she glanced towards the moon, a look of fear disturbing her otherwise calm demeanor for an instant. "The waters will overtake." Gently, she held out her arm, and dropped the communicator into the depths.
As it bobbed up and down before finally sinking, the last thing one sees is her black hair, ascending up the temple steps. She enters, and the door is shut.
Here begins the super-fun High Priestess event. Before we begin, a few facts about the area around the library:
- Normal rules of libraries apply: No outside food or drink, no roughhousing, no cell phone use, and absolutely no superpowers. This is a library, not a coliseum you philistines! In addition, the temple itself is impregnable to all methods of entry, except, of course, the puzzles.
- The water has no apparent source, it simply ends two miles out. That said, as the two-day duration expires, they will get rougher and wilder. They're at their calmest now.
- Despite the duration being two days, the moon hangs perpetually in the sky, and it's always night. It will gradually fill into a full moon, and grow larger as well, whipping the waters into greater and more violent tides.
- The atmosphere has a slight calming effect, the most noticeable change being a marked indifference towards the passage of time. In addition, the heavy focus on mental facilities will put to rest most ordinary bodily process. In layman's terms, while here, your characters won't have to eat, sleep, or go to the bathroom.
- All employees of the library will be shewed off back into their homes, and unable to return to work for the in-game duration of the event. In the off-chance they were working at midnight, they will simply be warped back to their homes.
Think that about covers it. As for how to participate? Your character must simply approach the doors with a will to enter. Their first puzzle will come to them then. It's probably better to enter as a group, rather than run separate instances. Still, if you don't mind going through even if others have proceeded ahead, that's fine. Just be sure not to read any other comments than your own, if you wish to avoid spoilers or getting answers ahead of time.
Genessia's trial of wisdom is about to begin. The first puzzle will arrive shortly...
