whiteas: (Default)
♕ WEISS SCHNEE ([personal profile] whiteas) wrote in [community profile] genessia 2016-06-23 07:24 pm (UTC)

Re: video;

Close. My advantages are largely precision, agility, and support. Instead of hitting hard, I hit where I know it'll do the most damage. My Dust use make me more adept to manipulating and using the environment, as you said, but my glyphs allow me to do the same with my teammates- I can enhance and support them to make the team win much more efficiently than I can if I'm the only one fighting. That's why I don't typically take the final blow unless we're fighting solo- most of the time, it's more efficient to just use a hard-hitter like Yang or Ruby for finishing blows, the same way your team utilizes Nora. It's also why I do much better in team fights than on my own, whereas in the same right if someone can catch me and land a hard hit or two, it has much more.. unfortunate circumstances. It's why Flynt's wide-ranged attacks are so effective against me, for example. I can't dodge them or get close enough to attack without getting caught up in one.

[ He got part of it though, so that means he's improving. It's the part that focuses on weaponry, too, so he just needs a lot of the background information. She really has no idea how he passed combat school like this. Anyway, back on point. Weiss straightens up and decides to let him in on why his answer based on solely her weapon didn't provide a complete overview. ]

The three primary components to how a person does in battle regardless of what skill level they are at are weaponry, physical capabilities, and aura. They're all three intertwined, which is why your answer was incomplete based on just my weaponry. There are other influential factors, of course, like practice, environment, team cohesion, emotional stability, personality, and so on but if you understand those three things about a person you're far more likely to be able to do well against them in a battle than if you know nothing.

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