Entry tags:
[Action, Open] The Empress redux

Natalie had had it. She'd had brief success inviting a handful of guests to her house, only to repulse them, never to return. Her landlord had had enough of her, finally giving her the boot once the disrepair of her house reached critical mass. Now she had no place to live, no means to support herself, and most painfully of all, no one to live with. Natalie had nothing left to lose.
She'd gathered a small amount of life to create life; she'd attended the Fayren festivities in the vain hopes of courting some gallant, wealthy prince. Naturally, they laughed at her. She wasn't comely, she had no noble lineage, and didn't even have the skill of a scullery maid. Their mockery wounded her pride, and the dark magic gave birth to her fear.
There she was, with a torn gown and a furious temper. Natalie stood amidst barren acres. What was once forest and grassland was now cracked earth, choked with weeds. The only semblance of plant life left stood underneath Natalie; a large, four-petaled primrose. The petals were oversize and without color, yet bore immense strength, for they carried Natalie aloft amidst the natural ruin. Thick, thorny vines lashed out from its base, whipping at any life that approached her. All would feel the Empress' wrath.
But all was not lost for her. Even now, in chaos and turmoil, life still struggled and fought bravely. Would Genessia muster enough mature souls to bring this woman back from the brink? Or is Fayren doomed to a dry death?
[OOC: So begins the Empress plot, again! While the Empress can be fought physically, for those so inclined, a gentler touch is needed if her life is to be reclaimed. In other words, emotional warfare can save the day.
Each thing your character does and says (in person) will be translated to one of the four elements.
Fire = Energizing, passionate
Earth = Realistic, stabilizing, grounded
Air = Thoughtful, logical, intelligent
Water = Kind, nurturing
If your muse makes an "attack", simply say what tone it is, or what you're going for, and if it makes sense, that element will go towards the primrose. Or don't, and I'll decide. Make enough attacks for each element (generally one per person), and the flower will go kaput, freeing her from the spell. But watch out! Being rude, immature, or just plain ol' mean, will only make her lash out. She might attack with thorns, wither to a husk, or even sap your character of age! One must love if they wish to achieve victory. Good luck, and have fun.]
