Entry tags:
Fayren Unearthed Pt3 [Open]
Who: Open.
When: April 24th - May 8th.
What: Exploring old ruins!
Where: Sea Ruins in Fayren
Warnings: None at the moment
The boat leading to the ruins stops just above a glowing light. This is the drop off point for anyone that wants to go into the ruins. You will get wet, though. There is no avoiding that. An anchor is dropped for anyone that wants to go down. The loops are big enough that it can be used as a makeshift ladder, should anyone want to use it for those purpose.
It’s necessary to hold your breath unless you have other means of making it so you don’t run out of oxgen as you decend into the water. A large dome shaped bubble can be seen, though what’s inside of it can’t be made out. It’s shimmery and wavy , clearly the magical enchantment was crafted with the thought of also including some sort of veil in mind.
The Trawler Ruins is one of the more unique ruins to be discovered in Fayren. Coming into the bubble, you find yourself standing in what looks to be the ruins of a city. The place seems to have its own atmposhere. The air is fresh and clean and gravity effects you as if you weren't actually underwater. Though looking back the way you just came, you can clearly see the ocean behind you.
It’s not really possible to tell how old it is, but it looks older than most things you find in Fayren. At the far end of the city is a temple. The temple houses 4 different floors in it, all of which haven’t been explored as of yet.
What happened to the people of the city, no one will ever know. There are no bodies left behind by them, no bones to be seen. Just structures. There is still a lot to be looted, though. If that’s your purpose for being here, you won’t be disappointed in what you find. At least if you manage to stumble across something pricey.
There are monsters lingering around just the city, but there aren't too many of them. Water Archons and Siege Crabs mostly. There may be the occasional Dragon Eel as well.
On the first level of the temple, you will find more Water Archons and Siege Crabs as well as Mephits.
You will find all of them on the second level as well, with the addition of Sahuagins and Chuuls.
The third level, you will find all of the monsters above with the addition of Water Weirds and Kopru.
The fourth floor leads into a large, expansive underwater cavern that branches into different paths. Here you will find all of the monsters above, with Dragon Eels being more abundant and the addition of Ixitxachitl.
[ooc: This is an open log for everyone to log out their ruin adventures if they want. Note in the subject line of your tag if it is open to all characters or closed to certain ones. He sure to check the Newspaper before posting here.]
When: April 24th - May 8th.
What: Exploring old ruins!
Where: Sea Ruins in Fayren
Warnings: None at the moment
The boat leading to the ruins stops just above a glowing light. This is the drop off point for anyone that wants to go into the ruins. You will get wet, though. There is no avoiding that. An anchor is dropped for anyone that wants to go down. The loops are big enough that it can be used as a makeshift ladder, should anyone want to use it for those purpose.
It’s necessary to hold your breath unless you have other means of making it so you don’t run out of oxgen as you decend into the water. A large dome shaped bubble can be seen, though what’s inside of it can’t be made out. It’s shimmery and wavy , clearly the magical enchantment was crafted with the thought of also including some sort of veil in mind.
The Trawler Ruins is one of the more unique ruins to be discovered in Fayren. Coming into the bubble, you find yourself standing in what looks to be the ruins of a city. The place seems to have its own atmposhere. The air is fresh and clean and gravity effects you as if you weren't actually underwater. Though looking back the way you just came, you can clearly see the ocean behind you.
It’s not really possible to tell how old it is, but it looks older than most things you find in Fayren. At the far end of the city is a temple. The temple houses 4 different floors in it, all of which haven’t been explored as of yet.
What happened to the people of the city, no one will ever know. There are no bodies left behind by them, no bones to be seen. Just structures. There is still a lot to be looted, though. If that’s your purpose for being here, you won’t be disappointed in what you find. At least if you manage to stumble across something pricey.
There are monsters lingering around just the city, but there aren't too many of them. Water Archons and Siege Crabs mostly. There may be the occasional Dragon Eel as well.
On the first level of the temple, you will find more Water Archons and Siege Crabs as well as Mephits.
You will find all of them on the second level as well, with the addition of Sahuagins and Chuuls.
The third level, you will find all of the monsters above with the addition of Water Weirds and Kopru.
The fourth floor leads into a large, expansive underwater cavern that branches into different paths. Here you will find all of the monsters above, with Dragon Eels being more abundant and the addition of Ixitxachitl.
[ooc: This is an open log for everyone to log out their ruin adventures if they want. Note in the subject line of your tag if it is open to all characters or closed to certain ones. He sure to check the Newspaper before posting here.]

Re: Helping Hands
"Anybody"? Ted fits that to a T! Even Ted's oblivious ears found her plea. White knight that he is, he rushed to the distressed damsel's aid.
"If it is in my power, he shall get it. What's the nature of his peril? Where is he?"
no subject
"H-He's back this way. He's injured. Monsters were attacking him and he told me to seek help!" She said as he started back in the direction she came.
"Come on!"
[Action response to Ted's invite]
like Weisslater.But there he was, already at the meeting spot with his hands in his coat pockets and a grin on his face, waiting for Ted to come running by.]
+1 helping hand
Thankfully, Sans was the only monster for some time as they navigated the delve. Ted elected to fill the silence with jokes and garrulity. The cry for help shifted him into heroic gear, and he practically yanked Sans' arm out of its socket in his hasty compliance. "Yes, show the way, but stay behind!"
no subject
She gasps and runs over to it to check it out, thinking it might possibly be her husband. But it isn't. After San and Ted come into the room, the woman's husband suddenly appears behind them. Sword in one hand and a fireball in the other. The tip of his sword is pointed at the two of them.
"Ah, you did well, honey. Now if you two gentle would just drop all your belongings, we can all get out of here." Yes, this is a robbery.
no subject
"You vile villains! How dare you don the guise of the helpless and needy! Very well, you'll have my possession; only tell me whose body that is just there." While he said all this, Ted got out his bag, slowly opening it like a shy trick-or-treater.