Genessia Mods (
plungeintofire) wrote in
genessia2016-09-21 01:26 pm
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Event Log (Finding the Cure)
Welcome to Happy Heights!
Attleton's premier amusement park!
Or at least it used to be.
Attleton's mayor has mentioned the unfortunate only access point to the items needed to make the tonic that will cure the tragic sense-depriving infection that's going around. They'd thought the disease was gone, so they hadn't bothered to maintain the area, but the wells are Happy Heights are the only place that's still going down to the aquifer. They could drill down but-- well, they don't have time for that before the disease really sets into permanence! The number of freak incidences and the decrepit state of the theme park will make it difficult to maneuver, but they've notified the electric company to turn the power on so that people can navigate their way through the park in order to gather the ingredients to make the cure.
Unfortunately, since it's been so long since the park's been opened, rain water and nature have all but wiped the park's map into illegibility. You're on your own for exploration and it's time to find at least four wells from different parts of the park. There are many, but none are a walk in the park to get to! They used to be part of a collection game kids could play when they came into the park.
The mayor warns everyone that the cure is incredibly sensitive to sunlight and oxygenation from the atmosphere- by the time a person can get four, the first extracted water will have their bioluminescence diminished. (And going to that park in the dark... it's too dangerous, he wouldn't recommend it!) It probably won't make it out of the park, so drink it right away! Good luck!
OOC NOTES: There will be different areas listed for different flowers that have soaked into the wishing wells' aquifer. Each area will have a couple of different scenarios you can play out- you're responsible for playing them out and you're welcome to have a blast with whatever you want to do! If you don't want to play it out but you did play sensory deprivation, feel free to handwave your character getting a cure, but remember: If you manage to have at least four different threads with 10 comments from your character, your character will receive an Attleton Charm ICly and for 'exceptionally valiant efforts' in eliminating the disease. (3 month prize claim limit puts this prize available until Dec. 21st.) To claim a charm, click here. Good luck!
Don't forget: If your character tampers with any of the things that are set up to get access to wells except when stated, the ride may explode or collapse, cutting off the well. Pretty unstable park, you know.
If your character wants to explore more of the park than where the wells are, they're more than welcome to. Feel free to make your own thread if you just want to have your character playing on any rides or doing things that they want- get creative, have fun, but the only areas with wells are those listed.
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"Oh sorry," he said, bowing his head briefly to clarify what he meant. His pace slowed as he wondered about. A long of frustration that way, a dead end? That way... Neutral. He turned right, there was no dead end so far.
"Twisting, turning, not enough air in my lungs. Breathing fast, too fast, get me out of here!" Someone didn't like mazes, it seemed. Or tight spaces. The person attached to that memory hadn't been here in many years. Pity he couldn't help them.
He kept glancing up at the candy looming overhead. It looked so inviting compared to the dark ground and dimly lit walls of lollipop stems.
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He looked up again, considering something. It wasn't what you were supposed to do, but that didn't matter!
- What if I climb up there? I could see what it is! -
- I could see where we need to go too. -
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The Inquisitor knelt down and gestured at her maile-covered shoulders. "Climb on, then. Just... mind the shield." It was quite spiky.
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Very carefully- for her sake, not his- he climbed onto her shoulders, having to brace his hands against the 'wall' to keep from falling off.
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It wasn't like she was very tall, being an elf and all, but it was still a definite boost upward!
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He was high enough to reach up and grab the top of the wall. If he could get up, he could enough of the labyrinth to get them around. But first he had to test the lollipops.
He licked one. It tasted like dirt. He grimaced, deeply disappointed.
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After several minutes of scribbling, he carefully slid down. It was far easier getting down than up, it didn't even hurt to land from that far up. Rogues.
He offered the crudely drawn map to her. There was a small, crooked smiley face in the corner.
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It wouldn't take them very long to reach this well.