Genessia Mods (
plungeintofire) wrote in
genessia2016-09-21 01:26 pm
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Event Log (Finding the Cure)
Welcome to Happy Heights!
Attleton's premier amusement park!
Or at least it used to be.
Attleton's mayor has mentioned the unfortunate only access point to the items needed to make the tonic that will cure the tragic sense-depriving infection that's going around. They'd thought the disease was gone, so they hadn't bothered to maintain the area, but the wells are Happy Heights are the only place that's still going down to the aquifer. They could drill down but-- well, they don't have time for that before the disease really sets into permanence! The number of freak incidences and the decrepit state of the theme park will make it difficult to maneuver, but they've notified the electric company to turn the power on so that people can navigate their way through the park in order to gather the ingredients to make the cure.
Unfortunately, since it's been so long since the park's been opened, rain water and nature have all but wiped the park's map into illegibility. You're on your own for exploration and it's time to find at least four wells from different parts of the park. There are many, but none are a walk in the park to get to! They used to be part of a collection game kids could play when they came into the park.
The mayor warns everyone that the cure is incredibly sensitive to sunlight and oxygenation from the atmosphere- by the time a person can get four, the first extracted water will have their bioluminescence diminished. (And going to that park in the dark... it's too dangerous, he wouldn't recommend it!) It probably won't make it out of the park, so drink it right away! Good luck!
OOC NOTES: There will be different areas listed for different flowers that have soaked into the wishing wells' aquifer. Each area will have a couple of different scenarios you can play out- you're responsible for playing them out and you're welcome to have a blast with whatever you want to do! If you don't want to play it out but you did play sensory deprivation, feel free to handwave your character getting a cure, but remember: If you manage to have at least four different threads with 10 comments from your character, your character will receive an Attleton Charm ICly and for 'exceptionally valiant efforts' in eliminating the disease. (3 month prize claim limit puts this prize available until Dec. 21st.) To claim a charm, click here. Good luck!
Don't forget: If your character tampers with any of the things that are set up to get access to wells except when stated, the ride may explode or collapse, cutting off the well. Pretty unstable park, you know.
If your character wants to explore more of the park than where the wells are, they're more than welcome to. Feel free to make your own thread if you just want to have your character playing on any rides or doing things that they want- get creative, have fun, but the only areas with wells are those listed.
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She kept her arms close to herself for the most part as she looked over the thing. "If you say so, but it could be extremely dangerous."
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Jade went to the platform to inspect the dashboard, it's buttons. The ride is not turned on, since there is no crew members in the park to maintain the ride, much less care for it.
Jade then inspect the carriages on the outside, give it a swing, and then open the door.
"Looks fine. Let see if it still running."
Jade pressed the on-button, and with a churn and a hum, the giant machine came to life, and the Ferris Wheel started to turn slowly for it's first cycle.
"Looks like it's still functional."
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"Looks like it, but no one is really on it to appreciate it." She looked up slightly, was this all they had to do? Just watch it go around in a circle or was there something more to it.
"So... Is this all we do?"
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Jade watched the Ferris turned around slowly until it paused and take a stop at the platform to give time for a passenger to board.
"I heard there's a trap door around here, and one person needs to ride a carriage to open it. I'm not sure if that's true. I'll give that a test."
Pushing his glasses up. "Ms. Chiaki. If you will do me a favor. Stay here and report anything out of the unusual when I came back down. I won't let you risk yourself. I go ride it."
Jade climb up the platform to open the door, but before he board the carriage, he turn to instruct the Chiaki. "Should anything happen to me, go find a boy name Luke. He has short-red hair and lives in Fayren. Tell him I die a hero's death on Ferris Wheel." Jade said, smiling. He has a morbid sense of humor.
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She glanced on over for a brief moment, pausing for a moment. "I can do that, but while saying I wouldn't let me risk myself is all well and good, doesn't mean I would have willingly gone with it." Honestly, she had been thinking about going on herself, but she puffed her cheeks for a moment and simply accepted it.
"I have faith that I won't need to, but I'll keep it in mind."
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Once his carriage reached the top of the Ferris Wheel however, something interesting happens. If Chiaki hears a sound, a sound of a (trap) door is being opened.
Chiaki will have a few moments to go find the source of the sound, while Jade's carriage will stay for a pause at the top for about 2 to 3 minutes. In the meanwhile, Jade will enjoy the view of the grey, shadowy parts of the entire abandoned amusement park from his window.