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plungeintofire) wrote in
genessia2019-08-19 10:03 am
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Event: Doom Train
WHO: Allen Walker, Belle French, Flandre Scarlet, Gale Reinhardt, Koishi Komeiji, Mayu Nozaki, Papyrus, Remilia Scarlet, Sakuya Izayoi, Silicon, Sousuke Kuze, Ted, Uai
WHAT: Characters receive a mysterious boarding pass for a ghostly train in Everglade. Where will it lead? And how will they get home when the fare is only one-way? All aboard the Doom Train!
WHEN: August 18th - 23rd
WHERE: Everglade - Doom Train
It was a foggy morning in Everglade, and the air was cool and humid. The creatures of the night had slunk back to their hiding places, as the more humanoid citizens began to emerge from their homes to go to work, run errands, and pretend that they weren't simultaneously relieved and terrified to have survived yet another night.
A train whistle pierced the air with one long, haunting note. The living citizens didn't seem to pay it any mind, though one or two might have noted the goosebumps that suddenly prickled across their flesh and wondered briefly why they felt a sudden chill in the month of August.
But the train whistle meant a great deal more to those who hadn't survived the night. Silvery forms rose up from where bodies (or what was left of them) lay, dressed in their best clothes, and followed the sound of the train whistle as if their name was called specifically. One by one, they passed through the town, heading north. They passed through the wrought iron gates without flinching, following the broken stone road that led into the woods where mist pooled across the frosted grass. Near the murky swamp, an enormous, sleek, black steam engine waited, churning puffs of white smoke from the engine car. The ghostly passengers lined up, ignorant of the living who had also come to redeem their tickets to board the Doom Train.
There was no sign of the ghost who had delivered the tickets. However, there was definitely a ghost present, the face hooded in shadows as it hovered near the gates to check the tickets presented and usher passengers aboard. The features of the ghost were impossible to make out beneath the layers of tattered white fabric that moved as if churned by a strong breeze, and every now and again two pinpoints of light would flash where the eyes might be when it turned its head just so. None of the dead passengers seemed to register any alarm at the ghost's presence, calmly submitting their tickets before stepping aboard.
When the living handed over their tickets, there was a brief moment of deep-seated dread when the ghost looked at them directly, but other than that moment of shiver-inducing cold, they were admitted just as calmly as any of the others.
Once aboard, characters would find plenty of storage space for their luggage. The interior was warmly lit, and surprisingly clean. There was no dust, no cobwebs, not even the occasional spooky guttering light. They were assigned a cabin number which they would share with three others (ghosts or not) with sleeping bunks, where a curtain could be drawn for privacy. Beyond the sleeping cars there were plenty of seats where one could sit and gaze out the windows which were all cool to the touch. There was a dining car as well, though what a ghost would want to eat was a mystery indeed.
After everyone was settled in, the stairs leading into the train were drawn up, and the train gave two long, lonely whistles before it slowly pulled out of the station, churning slowly down the tracks and into the misty woods beyond...
[OOC: Please refer to the sign-up post if you need a refresher on what the event is about! Sign-ups are now closed!]
WHAT: Characters receive a mysterious boarding pass for a ghostly train in Everglade. Where will it lead? And how will they get home when the fare is only one-way? All aboard the Doom Train!
WHEN: August 18th - 23rd
WHERE: Everglade - Doom Train
It was a foggy morning in Everglade, and the air was cool and humid. The creatures of the night had slunk back to their hiding places, as the more humanoid citizens began to emerge from their homes to go to work, run errands, and pretend that they weren't simultaneously relieved and terrified to have survived yet another night.
A train whistle pierced the air with one long, haunting note. The living citizens didn't seem to pay it any mind, though one or two might have noted the goosebumps that suddenly prickled across their flesh and wondered briefly why they felt a sudden chill in the month of August.
But the train whistle meant a great deal more to those who hadn't survived the night. Silvery forms rose up from where bodies (or what was left of them) lay, dressed in their best clothes, and followed the sound of the train whistle as if their name was called specifically. One by one, they passed through the town, heading north. They passed through the wrought iron gates without flinching, following the broken stone road that led into the woods where mist pooled across the frosted grass. Near the murky swamp, an enormous, sleek, black steam engine waited, churning puffs of white smoke from the engine car. The ghostly passengers lined up, ignorant of the living who had also come to redeem their tickets to board the Doom Train.
There was no sign of the ghost who had delivered the tickets. However, there was definitely a ghost present, the face hooded in shadows as it hovered near the gates to check the tickets presented and usher passengers aboard. The features of the ghost were impossible to make out beneath the layers of tattered white fabric that moved as if churned by a strong breeze, and every now and again two pinpoints of light would flash where the eyes might be when it turned its head just so. None of the dead passengers seemed to register any alarm at the ghost's presence, calmly submitting their tickets before stepping aboard.
When the living handed over their tickets, there was a brief moment of deep-seated dread when the ghost looked at them directly, but other than that moment of shiver-inducing cold, they were admitted just as calmly as any of the others.
Once aboard, characters would find plenty of storage space for their luggage. The interior was warmly lit, and surprisingly clean. There was no dust, no cobwebs, not even the occasional spooky guttering light. They were assigned a cabin number which they would share with three others (ghosts or not) with sleeping bunks, where a curtain could be drawn for privacy. Beyond the sleeping cars there were plenty of seats where one could sit and gaze out the windows which were all cool to the touch. There was a dining car as well, though what a ghost would want to eat was a mystery indeed.
After everyone was settled in, the stairs leading into the train were drawn up, and the train gave two long, lonely whistles before it slowly pulled out of the station, churning slowly down the tracks and into the misty woods beyond...
[OOC: Please refer to the sign-up post if you need a refresher on what the event is about! Sign-ups are now closed!]
no subject
Her eyes go wide with shock when she notices the beam coming her way. In an instant, Silicon is brought back to the real world. Her spinning, guilty thoughts freeze and she stares, horrified, at her present. That's right. She's lived many lives before, but this life is the most important right now... And in her daze, she's failed to protect it. All of her friends' efforts to keep Silicon from experiencing death again are about to be wasted...
So it's with equal shock that she responds to Gale's rescue. Silicon cries out in confusion. They're falling and she imagines him getting hurt for her sake, which results in a new guilt. Sili holds on tight to Gale and cries out an apology. As they yeet out of the train.]
no subject
The rocks still weren't cleared!? Well, there's plenty more where that came from! As they drew nearer, Papyrus summoned more and more of the skeletal effigies. Weoh, PWAAH. Lasers upon lasers burst in succession, illuminating the way with great flashes of white.
Seems they were left with only Flandre and Remilia to attack the furnace directly. Where was Ga--oh.]
ALCHEMIST!!!
[Again, he's bad at getting names. Doesn't mean he isn't concerned! Well, Gale did his rescue. Now he has to do his for everyone else. When Mayu yelled his bit, Papyrus snapped out of his worry to think of more brilliant strategies.]
INSTEAD OF THE KITCHEN, MAYBE GO TOWARDS THE FRONT CAR!?!? TELL THE CONDUCTOR TO SLOW IT DOWN, AND THAT HIS FURNACE HAS GONE FREAKING CRAZY!!!
[Not that whoever ran this thing seemed to like them much, but it couldn't hurt! Probably!]
no subject
[Karuto chuckles confidently, the flames appearing to leer through the banging grill of the coal chute as it watches Remilia start to succumb to its effects of making sin felt so keenly. Then Mayu shouts out to brace his allies, and that burning smile flips to a sneering frown.]
ATONE? For what you've done? What makes you think you deserve atonement? What makes any of you think you're worthy? Your mistakes will cling to you, an eternal filth that can never be washed away! HA!
Before it can finish its tirade, Gale is moving, and willingly fling himself off of the rampaging train to save his companion from harm.]
[The heat of Karuto's flames drops several degrees, and for a few brief moments, the crackling fires are dampened enough to allow the coolness of the night to filter through the open windows. A selfless act...why...? Unable to comprehend an act so kind, Karuto is temporarily vulnerable.]
no subject
Koishi's eyes grew brighter, the little youkai wincing momentarily as a headache threatened and she had to close her left eye as she focused.
Psychically she redoubled her efforts, using her power to help her companions recover from the feelings of guilt and sorrow that Karuto's influence had created, also reaching out to try and guard the pokemon.
She wouldn't be able to sustain it for long as she had spread herself fairly thin by doing this, but she didn't have to. She just had to help the others enough to take advantage of the situation!
no subject
She's hoping that this wouldn't be a bad idea but..she's been wrong before!]
no subject
Okay, a few mistakes; the latter stung especially. What kind of Guardian can't protect people from all this nonsense?
Thankfully, Koishi gives his mostly-spotless conscience a soothing pass, and now he can focus on ending this nightmare. His eyes dart back and forth between the enemy and the oncoming collision. Those rocks look as good as gone, or near as he can tell. Okay, time for a dramatic speech.
talking is a free action]IT'S ABOUT TIME SOMEONE PUT THE BREAKS ON YOUR BAD BEHAVIOR!!! THE GREAT PAPYRUS SHALL PUT A WET BLANKET ON YOUR HOTFUL HORRIBLENESS, AND THIS WILL BECOME A STEAM LOCOMOTIVE!!!
[The puns make him die a little inside, but that's better than the outside. All those lasers really tired him out, so he'll call on his second legendary pokemon to do his cleany work. Out comes Tapu Fini, the clamshell mon with absolute mastery over water.]
SURF'S UP!!!
[That's its cue to usher in a local tidal wave of aquatic fury. Take that, evil!]
no subject
Now? She's pissed, and will unleash hell (or rather, Gungnir) on the entity the second the tunnel is dealt with. ]
no subject
[ Mayu really is outclassed. The effect of selflessness doesn't escape him, but he can't think of a way to take advantage of that. He has no way to directly affect it. He's an ordinary powerless human. He's not good and friendship and love speeches. He has no strategy. He can't use judo on a possessed furnace.]
I'm nothing special but everyone else here is admirable. They all went out of their way to help strangers.
You don't even know us, Karuto.
[ No honorific for horrifying manipulative demons.]
You're just generalizing and projecting.